Chapter1


Chapter1:

Story is quite simple: Naruto and Lee stumble upon the land of Hyrule. Upon saying the wrong thing, Naruto is taken.

Development:

took quite some time, but I got the basics down.

-Camera work: camera fallows the player on a formula to ensure that the camera doesn't feel simply stuck to the player, and the player doesn't feel in the center of the screen. also mad it possible to lock the cameras on the X or Y axis as well as toggle between multiple camera views.

-Made 2 custom pathfinders, as well as made it possible for enemies to add a pathfinder based on the level.

-Elevators are only activated when you're closest to the middle. 

Possible fixes for elevator activation & usage:

  • instead of using trigger collision, use a radius detection
  • instead of letting it be free to move up and down, set specific transforms for the elevator to bounce between. 

-Hit boxes are a bit wacky, but they are fully functional. If the player hits the "play area", the player becomes air-born.

To fix this in the future

  • will hard code the "bounce back" effect

-made 2 "cure alls" to most of my errors. if any problems come up use the "M" key to place you in a the last set area you were in, and 0 out any velocity.

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